wooooo! we got switching between them!
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ac9e337e73
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@ -28,7 +28,7 @@ impl Body {
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.nextline_after_text(
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.nextline_after_text(
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0,
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0,
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HorizontalAlignment::Left,
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HorizontalAlignment::Left,
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&env.frame,
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env.frame.inner_size().0,
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);
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);
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write!(screen, "{}", env.frame.make(echo_comps))?;
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write!(screen, "{}", env.frame.make(echo_comps))?;
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screen.flush()?;
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screen.flush()?;
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@ -82,25 +82,41 @@ impl Page for Body {
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#[derive(Debug, Clone, Default)]
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#[derive(Debug, Clone, Default)]
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pub struct SigninPage {
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pub struct SigninPage {
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hostname: String,
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hostname: String,
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username: String,
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cursor: SigninCursorLocation,
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cursor: SigninCursorLocation,
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frame: Option<Frame>,
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frame: Option<Frame>,
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}
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}
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#[derive(Debug, Clone)]
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#[derive(Debug, Clone)]
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enum SigninCursorLocation {
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enum SigninCursorLocation {
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Hostname(u16),
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Hostname,
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Ok,
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Ok,
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}
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}
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impl Default for SigninCursorLocation {
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impl Default for SigninCursorLocation {
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fn default() -> Self {
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fn default() -> Self {
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Self::Ok
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Self::Hostname
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}
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}
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}
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}
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impl SigninPage {
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impl SigninPage {
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#[inline]
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#[inline]
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fn next(&mut self) {
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self.cursor = match self.cursor {
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SigninCursorLocation::Hostname => {
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SigninCursorLocation::Ok
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}
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SigninCursorLocation::Ok => {
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SigninCursorLocation::Hostname
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}
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}
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}
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#[inline]
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fn previous(&mut self) {
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// Don't tell them this neat trick
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self.next()
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}
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fn draw(
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fn draw(
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&self,
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&self,
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highlight: ColorSet,
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highlight: ColorSet,
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@ -113,6 +129,11 @@ impl SigninPage {
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let (w, _) = frame.inner_size();
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let (w, _) = frame.inner_size();
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let exp_w = w / 3;
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let exp_w = w / 3;
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let (hostname_theme, ok_theme) = match self.cursor {
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SigninCursorLocation::Hostname => (highlight, normal),
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SigninCursorLocation::Ok => (normal, highlight),
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};
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vec![
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vec![
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frame
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frame
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.prefix_centered_goto(
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.prefix_centered_goto(
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@ -126,7 +147,7 @@ impl SigninPage {
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frame
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frame
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.prefix_centered_goto(
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.prefix_centered_goto(
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self.field(
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self.field(
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highlight,
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hostname_theme,
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normal,
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normal,
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exp_w,
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exp_w,
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"hostname",
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"hostname",
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@ -135,18 +156,11 @@ impl SigninPage {
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HOSTNAME_Y,
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HOSTNAME_Y,
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)
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)
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.0,
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.0,
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frame
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vec![Component::Theme(ok_theme)],
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.prefix_centered_goto(
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HorizontalAlignment::Center
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self.field(
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.align(Text::Normal("[ok]".into()), w, OK_Y)
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highlight,
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normal,
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exp_w,
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"username",
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&self.username,
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),
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OK_Y,
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)
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.0,
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.0,
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vec![Component::Theme(normal)],
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]
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]
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.into_iter()
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.into_iter()
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.flatten()
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.flatten()
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@ -193,8 +207,8 @@ impl Page for SigninPage {
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match event {
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match event {
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Event::Key(key) => match key {
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Event::Key(key) => match key {
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termion::event::Key::Char(_) => {}
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termion::event::Key::Char(_) => {}
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termion::event::Key::Up => {}
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termion::event::Key::Up => self.next(),
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termion::event::Key::Down => {}
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termion::event::Key::Down => self.previous(),
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termion::event::Key::Backspace => {}
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termion::event::Key::Backspace => {}
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termion::event::Key::Delete => {}
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termion::event::Key::Delete => {}
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termion::event::Key::Left => {}
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termion::event::Key::Left => {}
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@ -204,6 +218,19 @@ impl Page for SigninPage {
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},
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},
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}
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}
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let fr = self.frame.unwrap();
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write!(
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screen,
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"{}{}{}",
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env.primary_frame(),
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fr.frame_str(env.theme.colors.subwin),
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fr.make(self.draw(
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env.theme.colors.highlight,
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env.theme.colors.subwin
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))
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)?;
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screen.flush()?;
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Ok(())
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Ok(())
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}
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}
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@ -88,23 +88,22 @@ impl HorizontalAlignment {
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pub fn align(
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pub fn align(
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&self,
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&self,
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s: Text,
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s: Text,
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frame: &Frame,
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body_width: u16,
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y: u16,
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y: u16,
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) -> Components {
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) -> Components {
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let (width, _) = frame.size();
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match self {
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match self {
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Self::Left => {
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Self::Left => {
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vec![Component::Goto(0, y), Component::String(s)]
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vec![Component::Goto(0, y), Component::String(s)]
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}
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}
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Self::Right => {
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Self::Right => {
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vec![
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vec![
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Component::Goto(s.len() as u16 - width, y),
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Component::Goto(s.len() as u16 - body_width, y),
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Component::String(s),
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Component::String(s),
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]
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]
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}
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}
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Self::Center => {
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Self::Center => {
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vec![
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vec![
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Component::Goto((width - s.len()) / 2, y),
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Component::Goto((body_width - s.len()) / 2, y),
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Component::String(s),
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Component::String(s),
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]
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]
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}
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}
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@ -173,13 +172,13 @@ impl Components {
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self,
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self,
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y: u16,
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y: u16,
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align: HorizontalAlignment,
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align: HorizontalAlignment,
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frame: &Frame,
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body_width: u16,
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) -> Self {
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) -> Self {
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let mut last_y = y;
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let mut last_y = y;
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let xxx = self.0.into_iter().map(|comp| match comp {
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let xxx = self.0.into_iter().map(|comp| match comp {
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Component::String(s) => {
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Component::String(s) => {
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last_y += 1;
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last_y += 1;
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align.align(s, frame, last_y).0
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align.align(s, body_width, last_y).0
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}
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}
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Component::Goto(_, y) => {
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Component::Goto(_, y) => {
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last_y = y;
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last_y = y;
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