werewolves/werewolves-proto/src/game_test/role/insomniac.rs

81 lines
2.6 KiB
Rust
Raw Normal View History

#[allow(unused)]
use pretty_assertions::{assert_eq, assert_ne, assert_str_eq};
use crate::{
diedto::DiedTo,
game::{Game, GameSettings, OrRandom, SetupRole},
game_test::{
ActionPromptTitleExt, ActionResultExt, AlignmentExt, GameExt, SettingsExt, gen_players,
},
message::night::{ActionPromptTitle, Visits},
role::{Role, RoleTitle},
};
#[test]
fn is_told_theyre_villager() {
assert_eq!(Role::Insomniac.initial_shown_role(), RoleTitle::Villager);
}
#[test]
fn sees_visits() {
let players = gen_players(1..21);
let insomniac_player_id = players[0].player_id;
let wolf_player_id = players[1].player_id;
let seer_player_id = players[2].player_id;
let arcanist_player_id = players[3].player_id;
let mut settings = GameSettings::empty();
settings.add_and_assign(SetupRole::Insomniac, insomniac_player_id);
settings.add_and_assign(SetupRole::Werewolf, wolf_player_id);
settings.add_and_assign(SetupRole::Seer, seer_player_id);
settings.add_and_assign(SetupRole::Arcanist, arcanist_player_id);
settings.fill_remaining_slots_with_villagers(20);
let mut game = Game::new(&players, settings).unwrap();
game.r#continue().r#continue();
assert_eq!(game.next().title(), ActionPromptTitle::WolvesIntro);
game.r#continue().sleep();
game.next().title().seer();
game.mark(game.living_villager().character_id());
game.r#continue().seer().village();
2025-10-17 21:16:10 +01:00
game.r#continue().sleep();
game.next().title().arcanist();
let mut villagers = game.villager_character_ids().into_iter();
game.mark(villagers.next().unwrap());
game.mark(villagers.next().unwrap());
assert_eq!(game.r#continue().arcanist(), true);
2025-10-17 21:16:10 +01:00
game.r#continue().sleep();
game.next_expect_day();
game.execute().title().wolf_pack_kill();
game.mark(game.living_villager().character_id());
game.r#continue().sleep();
game.next().title().seer();
game.mark(
game.character_by_player_id(insomniac_player_id)
.character_id(),
);
game.r#continue().seer().village();
2025-10-17 21:16:10 +01:00
game.r#continue().sleep();
game.next().title().arcanist();
game.mark(game.character_by_player_id(seer_player_id).character_id());
game.mark(
game.character_by_player_id(insomniac_player_id)
.character_id(),
);
assert_eq!(game.r#continue().arcanist(), true);
2025-10-17 21:16:10 +01:00
game.r#continue().sleep();
game.next().title().insomniac();
assert_eq!(
game.r#continue().insomniac(),
Visits::new(Box::new([
game.character_by_player_id(seer_player_id).identity(),
game.character_by_player_id(arcanist_player_id).identity()
]))
);
}