beholder tests

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emilis 2025-10-06 20:55:12 +01:00
parent a8506c5881
commit b1e80b5f4f
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3 changed files with 88 additions and 0 deletions

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@ -57,6 +57,7 @@ pub trait ActionPromptTitleExt {
fn direwolf(&self); fn direwolf(&self);
fn masons_wake(&self); fn masons_wake(&self);
fn masons_leader_recruit(&self); fn masons_leader_recruit(&self);
fn beholder(&self);
} }
impl ActionPromptTitleExt for ActionPromptTitle { impl ActionPromptTitleExt for ActionPromptTitle {
@ -111,6 +112,9 @@ impl ActionPromptTitleExt for ActionPromptTitle {
fn masons_leader_recruit(&self) { fn masons_leader_recruit(&self) {
assert_eq!(*self, ActionPromptTitle::MasonLeaderRecruit) assert_eq!(*self, ActionPromptTitle::MasonLeaderRecruit)
} }
fn beholder(&self) {
assert_eq!(*self, ActionPromptTitle::Beholder)
}
} }
pub trait ActionResultExt { pub trait ActionResultExt {
@ -136,6 +140,21 @@ impl ActionResultExt for ActionResult {
} }
} }
pub trait AlignmentExt {
fn village(&self);
fn wolves(&self);
}
impl AlignmentExt for Alignment {
fn village(&self) {
assert_eq!(*self, Alignment::Village)
}
fn wolves(&self) {
assert_eq!(*self, Alignment::Wolves)
}
}
pub trait ServerToHostMessageExt { pub trait ServerToHostMessageExt {
fn prompt(self) -> ActionPrompt; fn prompt(self) -> ActionPrompt;
fn result(self) -> ActionResult; fn result(self) -> ActionResult;

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@ -0,0 +1,68 @@
use core::num::NonZeroU8;
#[allow(unused)]
use pretty_assertions::{assert_eq, assert_ne, assert_str_eq};
use crate::{
game::{Game, GameSettings, SetupRole},
game_test::{
ActionPromptTitleExt, ActionResultExt, AlignmentExt, GameExt, SettingsExt, gen_players,
},
message::night::{ActionPrompt, ActionPromptTitle},
};
#[test]
fn beholding_seer() {
let players = gen_players(1..10);
let seer_player_id = players[0].player_id;
let wolf_player_id = players[1].player_id;
let beholder_player_id = players[2].player_id;
let mut settings = GameSettings::empty();
settings.add_and_assign(SetupRole::Seer, seer_player_id);
settings.add_and_assign(SetupRole::Werewolf, wolf_player_id);
settings.add_and_assign(SetupRole::Beholder, beholder_player_id);
settings.fill_remaining_slots_with_villagers(9);
let mut game = Game::new(&players, settings).unwrap();
game.r#continue().r#continue();
assert_eq!(game.next().title(), ActionPromptTitle::WolvesIntro);
game.r#continue().sleep();
game.next().title().seer();
game.mark(game.character_by_player_id(wolf_player_id).character_id());
game.r#continue().seer().wolves();
game.next().title().beholder();
game.mark(game.character_by_player_id(seer_player_id).character_id());
game.r#continue().seer().wolves();
game.next_expect_day();
}
#[test]
fn beholding_wolf() {
let players = gen_players(1..10);
let wolf_player_id = players[1].player_id;
let beholder_player_id = players[2].player_id;
let mut settings = GameSettings::empty();
settings.add_and_assign(SetupRole::Werewolf, wolf_player_id);
settings.add_and_assign(SetupRole::Beholder, beholder_player_id);
settings.fill_remaining_slots_with_villagers(9);
let mut game = Game::new(&players, settings).unwrap();
game.r#continue().r#continue();
assert_eq!(game.next().title(), ActionPromptTitle::WolvesIntro);
game.r#continue().sleep();
game.next().title().beholder();
game.mark(game.character_by_player_id(wolf_player_id).character_id());
game.r#continue().sleep();
game.next_expect_day();
game.execute().title().wolf_pack_kill();
game.mark(game.living_villager_excl(beholder_player_id).character_id());
game.r#continue().sleep();
game.next().title().beholder();
game.mark(game.character_by_player_id(wolf_player_id).character_id());
game.r#continue().sleep();
game.next_expect_day();
}

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@ -1,3 +1,4 @@
mod beholder;
mod elder; mod elder;
mod mason; mod mason;
mod scapegoat; mod scapegoat;